Iconicity: Empirical Data #
Theory-neutral observations about iconic meaning in sign language, focusing on classifier predicates and their spatial interpretation.
Key Observations #
Sign language classifiers have iconic content: their position, orientation, and movement in signing space are interpreted relative to a viewpoint.
Classifiers denoting static objects can move in signing space to represent relative motion — the object appears to move from the perspective of a moving character (the "traveling shot" effect).
The direction of classifier movement determines the inferred path of the character, not absolute object motion.
Direction of a classifier's movement in signing space.
- passingLeft : ClassifierDirection
- passingRight : ClassifierDirection
- approaching : ClassifierDirection
- receding : ClassifierDirection
- stationary : ClassifierDirection
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- Phenomena.Iconicity.instBEqClassifierDirection.beq x✝ y✝ = (x✝.ctorIdx == y✝.ctorIdx)
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Whether classifier movement is dynamic (involves motion).
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The type of motion interpretation triggered by a classifier.
- absolute : MotionType
- relative : MotionType
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- Phenomena.Iconicity.instBEqMotionType.beq x✝ y✝ = (x✝.ctorIdx == y✝.ctorIdx)
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A relative motion reading: the object class and how it appears to move from the character's perspective.
- objectClass : String
The class of object (tree, pole, house, etc.)
- apparentDirection : ClassifierDirection
The apparent direction of the object's motion
- objectIsStatic : Bool
Whether the object is actually static in the world
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The traveling shot generalization: when a classifier denoting a static object moves in signing space, the movement is interpreted as relative motion from a moving viewpoint, not as absolute motion of the object.
- objectClass : String
The static object class
- classifierDirection : ClassifierDirection
The classifier's direction in signing space
- motionType : MotionType
The motion type is relative, not absolute
The classifier direction determines the character's inferred path
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Role Shift status of a classifier construction.
- strict : RoleShiftStatus
- broad : RoleShiftStatus
- absent : RoleShiftStatus
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- Phenomena.Iconicity.instBEqRoleShiftStatus.beq x✝ y✝ = (x✝.ctorIdx == y✝.ctorIdx)